Come Out & Play is a first-of-its kind annual festival of real world games and play that I started in New York (2006) and San Francisco (2010). It sparked a movement of similar festivals around the globe in places like London, Greece, Berlin, and Pittsburgh. Most events are free, all-ages, and open to the public. I'm currently building out programming, establishing partnerships, and curating artists for 2016 to make the San Francisco festival more compelling, accessible, and pervasive than ever.
Mission: The Come Out & Play Festival seeks to provide a forum for new types of public games and play. We want to bring together a public eager to rediscover the world around them through play with designers interested in producing innovative new games and experiences. Oh yeah, and we want to have city-size fun.
Awards: 2008 Diana Jones Award for Excellence in Gaming, 2012 SOMArts Curatorial Residency, 2012 Awesome Foundation Grantee, 2013 San Francisco Arts Commission Grantee (Cultural Equity)
My roles: Co-Founder (NYC: 2006), Volunteer Director (NYC: 2006-2008), Partnership and Artistic Director (NYC: 2009), Founder (SF: 2010), Advisor (SF: 2013-2015), Executive Director (SF: 2010-2012, 2016+).